Fire Dragon Interactive · Atari 2600 VCS · One-room demo

Marmalade Valley

Bring every plum home. Explore Apple Gate, charge Pip’s bounce to reach the high branches, collect all three plums, then return to the cart.

One room. Arrow left and right move Pip. Hold X to curl and charge; release it to bounce. After DEMO END, press X to play again. You can also hold the buttons below the game. Gamepad bindings are in the player’s Controls menu.

This preview ends at the first cart.

The full NTSC edition includes sixteen rooms. View the full game.