Side B

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SIDE BCassette Program 01
BOOT SEQUENCE01 / 20
SNACK BREAK DATA CASSETTE First Playback Record a route, rewind, then cooperate.
TRACK A · RECORDING

Record. Rewind. Repeat.

HOW TO OPERATE SIDE B
  1. Record Track A. Every move, wait or signal uses one beat of tape.
  2. Rewind. Control switches to the next track while the earlier tracks replay your program, exactly as you recorded it.
  3. Coordinate. Hold plates, push crates, ride belts, flip pads and pulse signal gates on the same beat. Everything has to stand on its socket at once.
  4. Scrub freely. Drag the timeline, undo or re-record without penalty. Three stars need the shortest program in the room.
KEYBOARD
Arrows or WASD move, Space waits, Q signals, R rewinds, Z undoes, N next beat, C check tape, P programs, M mute, [ and ] scrub.
TOUCH
Tap the board beside your operator to step that way (tap the operator to wait), or use the on-screen pad.
GAMEPAD
D-pad or left stick moves, A waits, X signals, B undoes, Y checks the tape, Start rewinds, Back resets, bumpers scrub.

Stuck? Hints, Next beat and Check tape are always there, and you can skip a room you cannot crack. Hints 1 and 2 and Check tape are free; hint 3 and Next beat show part of the par program, so the attempt in which you use them earns two stars at most. Solve the room, then replay it without them for the third.

SETTINGS
ASSIST
PROGRAM VERIFIED

First Playback repaired

Two tracks synchronized with room to spare.