WHAT IS INCLUDED?
A complete arc, not an endless grind.
Five tunnel zones with modular authored segments, three vehicles, six upgrade families, and three final core variants. Campaign unlocks are earned through milestones, not repeated currency grinding.
Unlock starting vehicles and first-upgrade choices. Most power is found within a run.
CONTROLS & ACCESSIBILITY
Clarity and assists are part of the design.
Steer, rise/fall or lane-shift depending on camera mode, brake, boost, and ability. The default uses forgiving lane-like movement inside a 3D tunnel; expert mode allows freer analog positioning.
Assists include slower speed, wider gaps, stronger lane snapping, automatic braking, and one revive per sector. Reduced-motion mode lowers camera shake, FOV shifts, and tunnel rotation.