WHAT IS INCLUDED?
A complete arc, not an endless grind.
A career begins in the lowest league and advances through promotion, relegation, rivalries, title fights and legacy-building seasons.
Attributes improve through purposeful training while a moving world ranking and evolving rivals ensure each career route differs.
CONTROLS & ACCESSIBILITY
Clarity and assists are part of the design.
The combat target is controller-first with keyboard and touch parity, clear directional movement, readable punch families, guard, slips, weave, feints and clinch actions.
Adjustable arcade-to-simulation rules, controller remapping, high-clarity visual and audio feedback and readable damage/stamina presentation are explicit non-negotiable production requirements.