PLAYABLE VERTICAL SLICE · IN DEVELOPMENT

SpaceJunk

Pilot a patched-together orbital tug and turn hazardous space debris into a profitable haul.

  • 5–12 minute contracts
  • Keyboard, controller & touch
  • Local saves
  • No ads or account
An orange orbital tug towing a glowing reactor core through industrial space debris
FULL GAME TARGET$1.99

THE SALVAGE RULES

Every object is cargo, cover, or trouble.

Space Junk turns readable inertia, a controllable industrial tether and authored hazards into compact physical puzzles. It aims for mastery without forcing players to wrestle a full physics simulator.

01

Readable momentum

Acceleration, drift and cargo swing matter, but auto-stabilization, trajectory previews and strict speed caps keep mistakes understandable.

02

Risk pays

Clock out after the required recovery or gamble the tug on fragile, volatile and radioactive premium salvage.

03

Side-grades only

Longer cables, heavier frames and wider impulse cones change tactics without creating a grind or trivialising early contracts.

THE FIRST REAL CONTRACT

Tow a reactor core through moving wreckage.

The playable Hot Property slice includes the full loop: briefing, cutting, grapple physics, cargo damage, solar gusts, an optional isotope regulator, delivery scoring, medals, assists and local best-result saves.

Launch the browser demo →

CONTRACT 01-06

Hot Property

QuickSweep Recovery Services has subcontracted one officially safe reactor-core recovery. The client needs the core. The regulator is optional. Your repair bill is not.

  • RequiredCut two clamps and deliver the core with at least 40% casing integrity.
  • BonusRecover the isotope regulator positioned near the delivery cradle.
  • GoldFinish above 80% integrity, under 7:30 and without breaking the tether.

WORK SHOULD BE ACCESSIBLE

Assists do not cancel progression.

Space Junk treats accessibility settings as normal shipboard options. The build never blocks medals or completion because a player reduced collision damage, removed time requirements or enabled automatic stabilization.

  • Reduced collision damage
  • No-time requirements
  • Automatic stabilization
  • Reduced motion
  • Screen-shake toggle
  • High-contrast HUD
  • Controller support
  • Landscape touch controls