WHAT IS INCLUDED?
A complete arc, not an endless grind.
First Flight, Banana Barrage, Red Balloon Raid, Armored Apes, Monkey Crosswind, Kong Counterattack, Tower Siege and Bubu’s Revenge form the commercial eight-wave arc.
Difficulty rises through faster windows, armored attackers, tighter lane pressure and the final multi-hit Bubu target rather than persistent stat grinding.
CONTROLS & ACCESSIBILITY
Clarity and assists are part of the design.
Up/W and Down/S move one lane, Space fires, Enter starts or continues, Escape pauses, R retries and M toggles sound on the title screen; desktop controller mapping is planned for the packaged editions.
The five-lane layout, lane-locked shots, explicit miss threshold, deterministic timings, pause/retry flow and short wave structure make the arcade rules learnable and consistent across platforms.