$1.99FULL GAMEArcade maze / light horror puzzleTwo-floor demoDead AirChanging frequency changes reality, but not everything moves with you.The station is silent, but something is broadcasting. Tune between impossible realities across a complete 24-floor campaign and recover every lost programme.Two-floor browser demo2–6 minute levels; 60–90 minute campaignPlay the demo — Dead Air Game details — Dead Air
$1.99FULL GAMEGrid puzzle / tactical explorationTwo-room demoThe Iron MazeNothing moves until you do, so danger becomes a problem you can reason about.The clockwork maze advances with every step you take. Watch repeating gear cycles, craft keys, and solve intricate turn-based mechanical rooms.10-minute demo3–8 minute rooms; 70–100 minute campaignPlay the demo — The Iron Maze Game details — The Iron Maze
$1.99FULL GAMEExploration puzzle / surreal adventureIn developmentDream MapThe map is not a record of the world; it is the tool that changes it.Some places rearrange while you sleep. Chart surreal regions, edit map connections, and wake to new routes in this isometric exploration puzzle.10-minute demo8–15 minute chapters; 90–120 minute campaignSee the game — Dream Map
$1.99FULL GAMEProgramming puzzle / grid tacticsTwo-program demoSide BYou solve the room by making a recording of yourself and then working alongside it.Record an action loop, rewind the tape, and work alongside your past self to repair an analogue computer powered by giant retro cassette tapes.Two-program demo3–10 minute puzzles; 80–120 minute campaignPlay the demo — Side B Game details — Side B
$1.99FULL GAMEArcade puzzle / area controlSix-reactor demoCritical GridThe largest network earns the most energy and creates the most dangerous failure.Balance high-demand industrial power networks with sudden overloads. Expand high-yield grid links, reroute energy, and isolate fault lines.10-minute demo2–7 minute grids; 60–90 minute campaignPlay the demo — Critical Grid Game details — Critical Grid
$1.99FULL GAMEAutomation puzzle / digital ecosystemTwo-habitat demoLittle ProgramsYou do not control the creatures; you teach them what to do when they notice something.Teach tiny digital creatures how to navigate colorful tile worlds. Program simple behavioral rules and guide your swarm through gentle logic puzzles.Two-habitat demo4–12 minute habitats; 90–120 minute campaignPlay the demo — Little Programs Game details — Little Programs
$1.99FULL GAMEMahjong / Mahjongg solitaire / strategy collectionPlayable table + Mahjongg + Rules AtlasNine Gates MahjongA world tour of Mahjong in one $1.99 game — competitive tables, regional rules, three-player variants and deep Mahjongg solitaire.Play Riichi, MCR, Hong Kong, Taiwanese, Southeast Asian, Western and three-player Mahjong families plus a full Mahjongg solitaire journey.Playable Mahjong table foundation, Mahjongg board and complete Rules Atlas3–15 minute puzzles; 20–45 minute table sessions; multi-hour mastery journeyEnter the Nine Gates — Nine Gates Mahjong Game details — Nine Gates Mahjong